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Shop available items. About This Game The Quest is a beautifully hand-drawn open world role playing game with old school grid-based movement and turn based combat. In the kingdom of Monares trouble is brewing. The governor of Freymore is missing and the island is in tumult.
The mages all prophesy a dark shadow looming over the safety of the kingdom. As an Agent of the king, it's your job to find out what is happening and avert any danger. Choose from five customizable races and an array of skills, weapons, armor and enchantments, and explore a huge world of four cities and a wilderness of mountains, caves, lakes and forests — full of mystery, magic and intriguing challenges. Meet the many inhabitants, each with its own agenda and attitude towards your character.
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Some will be helpful, some greedy or lascivious or just plain mean. You will have many choices, including some that may place you against the law, along your way to the dramatic ending of your own choosing. Key Features: Pursue a long and dramatic main story and solve many optional side quests. Create a highly customizable character and cast dazzling spells, enchant powerful items, concoct potent potions and persuade people to further your goals. Play an absorbing card game with three different decks, accessible at the inns.
System Requirements Windows. Shader Model 3. DirectX: Version 9. Recommended: OS: Windows 7 Processor: 2. Storage: MB available space. See all. View all. Click here to see them.
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Customer reviews. Overall Reviews:. Recent Reviews:. Review Type. Date Range. And I tended to fall in that pitfall myself. Until one day when I was having a conversation with a product manager, and he was showing me how the flight schedule of Schipol Airport in Amsterdam was organised. He was showing me all the tables and data, and how the system worked. And he understood it perfectly, but for me, it looked like a basic and weird excel sheet.
But then I realised that for him, that mess, that complexity is simplicity. If you give it a proper thought you will realise that simplicity is only a matter of perception and perspective. How you feel and how you see it.
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It has almost nothing to do with the physical form. For example, if you are able to create an image, a feeling of simplicity, only by changing the copy and without making any changes to the core, then you succeeded in creating a great product. In , the management at Houston airport US was receiving a significant amount of complaints from the travelers, on how long it takes to wait for the baggage. In response, the management dedicated a budget for improving the logistics, and on paper, the amount of time was reduced by 8 minutes.
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At first glance, everything looks rational and well spent. But in reality, the number of complaints did not change. And here is where the power of designing perceptions rather than solutions comes in.
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Instead of investing more into personnel, who can handle the baggage, they took a psychological approach. The management focused on improving the subjective reality of things. One crucial fact they discovered was that people spent about a minute walk to the carousel and eight minutes waiting. In this case they re-routed passengers after passport control, so they had to walk further. This meant they spent eight minutes walking to the carousel and just a minute waiting. Even though picking time of their bags was the same, complaints went down.
What matters more, in this case, is the perception that you are waiting less. Even if it means taking longer time to get to a baggage belt. Instead, perception may be. While complexity seeks order through addition, simplicity seeks it through subtraction. Most people have a built-in bias toward addition instead of subtraction. For some reason, the concept of more comes naturally to us. And simplicity, the same as user research, is a matter of balance. Because if you become blinded by simplicity, you may lose the context of what is really important.
As the case with flight schedule data from above. Here you have to know really well whom you are serving to find out about that balance. Nobody can do it for you. That is the real question. A good example here is Photoshop. So here, to see which is your case, you will have to emphasise how the user thinks and reflect their thinking model to your product. This is also a critical element that defines the so-called simplicity.
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